Most of the files are scripts are wrappings for native Android and iOS SDK methods. Please note that I'm using Aperture plugin version 2.11.2.
Great! Now let's click on assets > import package > custom package > and provide the path to the file we have downloaded from the documentation. Let's wait for the project to be created and continue. Whereas uploading updates to the asset store may take some time.
Our plugin is available on Unity Asset Store but I recommend using the unity package file from our documentation because it always has the latest version of our plugin. I will be using unity 2020.1.16 installed through the Unity hub however the procedure is the same for all supported unity versions let's go to the projects tab and create a new project. Let's start with integrating Appodeal SDK into the project. If we don't manage to answer a question today, we will prepare a written response and send it to a mail, or hold a new webinar on that topic. We will allocate some time to answer them at the end of the webinar. If you have any questions throughout the webinar, ask them in the chat right away, and don't forget to provide your contact details. The processes may change in the future so I would recommend always checking with the documentation and following whatever it says. First, the integration process we're going to describe today applies to the current Apple dls decay versions, and works for unity 2017.4 to 2020. I've been working as a Technical Support Specialist in Appodeal for two years, and today we're having a webinar on the principles of integrating the Appodeal SDK into Unity projects.īefore we start, there are several things I'd like to note. Perforce A version control system for file change management.Hi everyone, my name is Dmitry. Cloud Build is usually available to new versions of the Unity Editor within 48 hours of the latest version release.įor Cloud Build to build your project, you must first host your project in a source control system (also known as a version control system). Unity Cloud Build can build your Unity Project for the following platforms and operating systems:Ĭloud Build can build Projects created with most versions of the Unity Editor. You can adjust this in the share link menu of the build that you want to share. You can also generate links manually from the dropdown menu of a given build. Cloud Build can generate links automatically and send them via email or application integration, for example, with Slack. You can share builds with users who do not have an account associated with your project.
You can integrate different softwares for notifications such as Slack, Discord and Jira.
When the builds are complete, Cloud Build notifies you of the results and links to download, share, and install the builds.If there are errors, Cloud Build informs you immediately, letting you quickly fix them, commit the changes, and trigger new builds. When it detects changes to your project, Cloud Build downloads and builds your project for your target platforms. How automated build generation worksĬloud Build connects to either Plastic SCM or your source control system and monitors that system for changes to your project. To enable automated build generation, set the Auto-build toggle to Yes in Cloud Build > Config > Basic Info settings. Unity Cloud Build: Support Knowledge BaseĬloud Build provides continuous integration by automatically publishing changes and building your project whenever a team member commits a change to the shared repository.īy compiling your project whenever a change is committed, Cloud Build gives you the most accurate idea of when and where errors occur and ensures you always have a build of your game based on the last good commit.More info See in Glossary.įind additional information about Unity Cloud Build on the following page: Iterate on your builds more efficiently with agility.Ĭloud Build supports most popular version control systems and can build for multiple platforms Simultaneously, including iOS Apple’s mobile operating system.You can use Unity in conjunction with most common version control tools, including Perforce, Git, Mercurial and PlasticSCM.
You can point Cloud Build toward your version control A system for managing file changes. Unity Cloud Build is a continuous integration that automatically creates multiplatform builds in the Cloud in minutes.